"A game with Reese's Pieces for brains."
There are two things to be weary of when it comes to looking for a job — excessive usages of punctuation marks in an ad, as well as THE USE OF CAPS. More or less, you won’t be dealing with the most professional of companies, or people for that matter, if they abuse these two things. Apply this notion to the video game world, and you have E.T. Extra-Terrestrial: Interplanetary Mission on the Sony PlayStation. Your goal, according to the back of the jewel case, is to “Save the UNIVERSE!!!” Turning the game on, you’ll immediately notice that you’re not dealing with the most professionally made video games. Load times reach up to twenty seconds, and once the load is complete, you’re literally presented with a load. As with every game after the Atari 2600 version, ET runs around with its arms thrusted over his head, seemingly in a panic at how visually nauseating the game is. The audio shares similar displeasure, with sparse vocal diversity and anemic music guiding you along. The controls will literally make you sick, as the camera will dart towards the direction that ET faces. Move around too much and it’s almost a motion sickness effect that happens. Imagine playing the classic Wolfenstein 3D on the Virtual Boy while spinning around on your chair for ten minutes straight, and you’ll get about a tenth of the feeling you’ll get from playing E.T. Extra-Terrestrial: Interplanetary Mission. As worthless and borderline unplayable as it can be, It’s still a more functional video game than The Crow: City of Angels.
Rating: 0.2
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