A couple of console generations ago, the wrestling genre was just beginning to emerge as a legitimate player in the world of video games. Where WWF Attitude set the standard in terms of game modes and creation options, WCW vs nWo: Revenge for the Nintendo 64 set an unprecedented benchmark in gameplay. With a versatile set of moves for each wrestler, you never felt limited your arsenal of moves, which today’s wrestling titles suffer from. It’s a genuine blast to play, even if the wrestlers run a bit slow. There’s a robust line up of wrestlers to choose from, all sorted to their different factions (nWo Hollywood, nWo Wolfpac, Raven’s Flock, WCW, Cruiserweight, etc). The character models did look a bit rough and rather porky, however, they were easily distinguishable, and had a solid frame rate. Sure, the audio was anemic, and the number of match types and options were paltry, the solid list of wrestlers (omitting Ric Flair due to contract issues at the time of development) and an addicting gameplay, WCW vs nWo: Revenge proves that there were times that gameplay superseded graphics, and not the other way around. An addicting wrestling game that’s sure to be a hit with four players going at it.