Mega Man, Mega Man, Mega Man! A constant topic here during the 365//365 project, all for good reason. He’s an ageless wonder! With Mega Man: Powered Up on the Sony PSP, were are given two different games. First, we are given the original Mega Man title, visually remade with full polygonal world and some tweaks to the gameplay (namely the removal of the annoying little skid to a stop featured in the first two Mega Man titles). Not only that, but there’s a remixed version of Mega Man, with two new bosses added (Time Man, and the somewhat offensive looking Oil Man) and each stage mixed up some, into a much more difficult trek than before. The remixed music isn’t bad, though nothing particularly special. It’s pretty cool to defeat a master robot such as Time Man, and be able to play as them through the remixed game, with their powers and whatnot. It adds an extra layer of enjoyment to the experience. You can even create your own stages, although it’s not necessarily the most thrilling experience out there. While the package looks amazing and controls with a bit of a tighter feeling to it, I can’t help but to feel that the difficulty of the remixed game is more of the artificial filler that a lot of these extremely difficult games have. More spike floors and small platforms that lead to instant deaths is not really a fair way to tweak the difficulty. But regardless, if you want to avoid the remixed game, you can play the original with the new candy coated visuals and same stage layouts. It’s an excellent repackaging of one of the gaming worlds most classic titles.